The Story so far.....

The Story so far.....

Monday, 30 August 2021

Re:zero first Wave Schedule

 Introduction



During the collaboration period, "White Whale", the atrocious monster that went berserk in the animation "Re:ZERO", will appear in Toram Online.

The "Witch Points" obtained from dealing damage to White Whale can be exchanged for various gorgeous items including the collaboration event-limited Star Gem, "Morning Star".

Team up with other players to defeat White Whale and get gorgeous items!

"White Whale" Battle Available Period"
From: 08/26/2021 after the maintenance
Until: 09/24/2021 before the maintenance


Almanac for the Whale appearance (First Wave)


Time listed is for GMT+8 (JST-1)


Overview of the First Wave Schedule


First Week



Second Week


Third Week



How to Join White Whale Battle


 
Player can find rem potum near the entrance to Government office in Sofya City. Talk to her and choose go to whale arena. The procedure are as follows:


20 Lucky Winners  Presents

5 players that have defeated "White Whale" will be randomly selected to receive the presents every week! (Total 20 winners will be selected) "

So make sure to defeat the Collab Event-limited RAID BOSS "White Whale" with your friends or guild members!



lucky draw time for each player are as follows:



Thursday, 26 August 2021

6th Arena Megiston The Champion Lvl 245

 

══

Boss Information

══


Boss Lvl: 245
Element: Fire 

Drop:
- Emotion F
- Orichalcum Ore
- Revita Vii
- Megiston the Champ V

Notes: During first phase (HP>50%) its Weak when freeze, but the megiston acquire 50% motion speed
Good to lure to side to easy DPS for attack. At second phase (HP<50%) no motion speed.

Recommended Skill and Equipment:
- Damage to Element: fire on equipment
- Water element weapon or sub weapon
- Any skill that can inflict Freeze ailment status
i) Blizzard
ii) Phantom Slash
iii) Magic Skill such as javelin, blast and burst with water element weapon


══

Guild raid with tank point of View

══



══

Graphical boss attack pattern

══


Phase 1: (When More than 50% HP)


Attack pattern 1


Megiston will do this skill at both phase (1 & 2) with phase 2 activation is more faster compared to phase 1. Tank should flinch the moment megiston do bowling Blue AoE. Stun should be saved if flinch failed, because afterward it will do omnidirectional bowling blue AoE



Attack pattern 2

Megiston will do this skill at both phase (1 & 2) albeit in phase 1 is quite rare. In phase 2 however, the fan shaped blue bowling AoE will repeat after absolute burn bullet

Attack pattern 3

Megiston will do this skill only at phase 1. There is no prior AoE warning and its quite slow. Easy to maneuver and avoid. 

Attack pattern 4


The megiston will rush to tanker and do red area AoE. The it quickly the blue meteor AoE. The AoE might overlapped and be dangerous to DPS. Then it run again to tanker and do red AoE.

Attack pattern 5

Megiston will do this skill in both phase, but quite fast in phase 2. The good move is to maneuver and move around since the small red AoE is fractional.


Phase 2: (When Less than 50% HP)


Attack pattern 1


Usually megiston do this after it spew 3x meteor fireball to low aggro party member. Then he rush to player with kick and do full area AoE that inflict slow to non 100% ailment resistance player. Its advisable to cast recovery to party member during megiston firing the fireball.

Attack pattern 2

Megiston only use this pattern in phase 2 only. Its quite slow and easy to avoid. DPS should caution when it go to center because the Blue AoE (Storm) will target all party member.



Attack pattern 3

This attack pattern is not really dangerous to tanker, but for close-quarter melee player, its kinda risky because the red AoE combined with star shaped blue bowling AoE is quite deadly as the storm suction prevent DPS mobility.



Sunday, 8 August 2021

Physical Armor


═══ Neutral Element : Physical ══

Neutral element armor is armor without Damage to element or awaken element. It may or may not contain critical rate.


___ A10CD10CD20C23 ___

ATK10%  

Critical Damage +10%

Critical Damage +20

Critical rate +23

Minimum Potential = 92

Success Rate = 100%







___ A7CD10CD21C23 ___

ATK7%  

Critical Damage +10%

Critical Damage +21

Critical rate +23

Minimum Potential = 40

Success Rate = 100%




___ A11 CD5 CD21 C23 ___

ATK10%  

Critical Damage +5%

Critical Damage +21

Critical rate +23

Minimum Potential = 89

Success Rate = 100%





___ A10 CD5 CD21 C23 ___

ATK10%  

Critical Damage +5%

Critical Damage +21

Critical rate +23

Minimum Potential = 70

Success Rate = 100%




___ X10 CD10CD21CC23 ___

<Stat> 10%  

Critical Damage +10%

Critical Damage +21

Critical rate +23

Critical rate +23%

Minimum Potential = 79

Success Rate = 100%






___ X10 CD10CD21C23 ___

<stat> 10%  

Critical Damage +10%

Critical Damage +21

Critical rate +23

Minimum Potential = 5

Success Rate = 100%








___ X10 CD10CD21C23 ___

<stat> 10%  

Critical Damage +10%

Critical Damage +21

Critical rate +23

Aggro -15%

Minimum Potential = 15

Success Rate = 100%







___ X10 CD10CD21C23 ___

<stat> 10%  

Critical Damage +10%

Critical Damage +21

Critical rate +23

ASPD +20%

Minimum Potential = 54

Success Rate = 100%





 ___A11 X8 CD21 C23 ___

Attack 11 

<stat> +10%

Critical Damage +21

Critical Rate +23

Minimum Potential = 92

Success Rate = 97%



 ___A10 X10 CD21 C23 ___

Attack 10 

<stat> +10%

Critical Damage +21

Critical Rate +23

Minimum Potential = 60

Success Rate = 100%




___ A7 X10 CD10CD21 ___

Attack 7%  

<Stat> 10%

Critical Damage +10%

Critical Damage +21

Minimum Potential = 92

Success Rate = 98%



 ___A7 X10 CD10CD20 ___

Attack 7 

<Stat> 10%

Critical Damage +10%

Critical Damage +20

Minimum Potential = 86

Success Rate = 99%







 ___A11 CD8 CD21 ASPD20 ___

Attack 11 

Critical Damage +8%

Critical Damage +21

ASPD +20%

Minimum Potential = 92

Success Rate = 98%





 ___A10 CD10 CD20 ASPD20 ___

Attack 10 

Critical Damage +10%

Critical Damage +20

ASPD +20%

Minimum Potential = 73

Success Rate =100%




 ___A11 CD8 C23 ASPD20 Aggro-15 ___

Attack 11 

Critical Damage +8%

Critical Rate +23

ASPD +20%

Aggro -15%

Minimum Potential = 92

Success Rate = 99%





 ___A10 CD10 C23 ASPD20 Aggro-15 ___

Attack 10 

Critical Damage +10%

Critical Rate +23

ASPD +20%

Aggro -15%

Minimum Potential = 75

Success Rate = 100%








Friday, 6 August 2021

Catalogue of Armor Enchancement

 

══

Introduction 

══

Notes:

  • all formula are created with lvl0 blacksmith proficiency, the actual materials needed might be lower if your blacksmith proficiency is high.
  • [<stat> × number] step is stat with repeated step, not order of magnitude.

  • All the stat formula success rate listed is >95% success rate.


══

Physical 

══

══

Magic 

══



Sunday, 1 August 2021

Elemental magic

 

═══ Elemental : Magic ══

Neutral element weapon is weapon without Damage to element or awaken element. It may or may not contain critical rate.



Pure Magic


___DTE 21 M11% I10% I21  ___

Damage to Element 21%

MATK11%  

INT 10%

INT +21

Minimum Potential = 97

Success Rate = 100%



___DTE 21 M11% I10% C23 CSPD20  ___

Damage to Element 21%

MATK11%  

Critical Damage +21

Critical Rate+23

CSPD +20%

Minimum Potential = 91

Success Rate = 99%




___DTE 21 M11% I6% C23 CSPD20  ___

Damage to Element 21%

MATK11%  

INT 6%

Critical Rate+23

CSPD +20%

Minimum Potential = 89

Success Rate = 100%





___ E(XDTE 21 M11% I10%   ___

Element (non matching)

Damage to Element 21%

MATK11%  

INT 10%

Minimum Potential = 97

Success Rate = 95%






___ E(XDTE 21 M10% I10%   ___

Element (non matching)

Damage to Element 21%

MATK10%  

INT 10%

Minimum Potential = 89

Success Rate = 100%





Critical Magic


___DTE 21 M11%  CD21 CC23  ___

Damage to Element 21%

MATK11%  

Critical Damage 21

Critical Rate 23

Critical Rate 23%

Minimum Potential = 97

Success Rate = 100%





___DTE 21 M11%  CD20 CC23  ___

Damage to Element 21%

MATK11%  

Critical Damage 20

Critical Rate 23

Critical Rate 23%

Minimum Potential = 90

Success Rate = 100%





___E(X) DTE 21 M5%  CD20 C23  ___

Element (non matching)

Damage to Element 21%

MATK 5%  

Critical Damage 20

Critical Rate 23

Minimum Potential = 97

Success Rate = 100%









magic

═══ Neutral Element: Magic ══

Neutral element weapon is weapon without Damage to element or awaken element. It may or may not contain critical rate.


Pure Magic


___I10% M11% I23 CSPD20% ___

INT 10%

MATK11%  

INT +23 

CSPD +20%

Minimum Potential = 42

Success Rate = 99%






___I10% M11% I23 CSPD20% ___

INT 10%

MATK11%  

INT +23 

CSPD +20%

Aggro -15%

Minimum Potential = 86

Success Rate = 100%







___I10% M10% I20 CSPD20%C20 ___

INT 10%

MATK10%  

INT +20 

CSPD +20%

Critical rate +20

Minimum Potential = 97

Success Rate = 98%





___I10% M11% I20 X10 ___

INT 10%

MATK11%  

INT +20 

<Stat> +10%

Minimum Potential = 97

Success Rate = 99%





___I10% M11% I23 X7 ___

INT 10%

MATK11%  

INT +23 

<Stat> +7%

Minimum Potential = 97

Success Rate = 99%







Critical Mage

___ M11 I10 CD21CC23 ___

MATK11%

INT 10%

Critical Damage 21 

Critical Rate 23%

Critical Rate 23

Minimum Potential = 89

Success Rate = 100%





___ M11 I10 CD21 C20% C23 ___

MATK11%

INT 10%

Critical Damage 21 

Critical Rate 20%

Critical Rate 23

Minimum Potential = 82

Success Rate = 100%






___ M11CD10CD21CC23 ___

MATK11% 

Critical Damage10% 

Critical Damage 21 

Critical Rate 23%

Critical Rate 23

Minimum Potential = 83

Success Rate = 100%





___ M11 X4 CD10CD20CC23 ___


MATK +11%

INT +4%

Critical Damage +10%

Critical Damage +20

Critical Rate +23

Minimum Potential = 97

Success Rate = 99%






___ M11 X3 CD10CD21CC23 ___


MATK +11%

INT +3%

Critical Damage +10%

Critical Damage +21

Critical Rate +23

Minimum Potential = 91

Success Rate = 96%