ஜ════════ஜEvasionஜ════════ஜ
Helps the character get away from the attack warning area by quickly moving a few steps. It can also cancel damage when used and timed with monster's single attack.
Base Evasion Charges for each equipment is
Light armor : 3 charges
Daggers : 2 charges
Magic Device : 4 charges
Knuckles : 1 charges
Dual Sword : 1 charges
if light armor and dagger are equipped, Total Evasion Charges will be:
Light armor + dagger = 3 charges + 6 charges = 9 Charges
Auto-Evasion System
If it is set to Auto, it will be automatically activated and the damage will be cancelled when there is no attack warning on the area the character is about to move to.
Usable evasion at time is 1 and activated when player move out of AoE, but total Evasion charges are as follows:
Light Armor > 3 charges
Dagger > 2 charges
Magic Device > 4 charges
Knuckles > 1 charges
Dual Sword> > 1 charges
Auto evasion can evade physical/magic/fractional AoE
Even its auto Evasion, unfortunately it has Evasion recharge time like Manual Evasion, but hidden.
Upon successful auto evasion, It will trigger evasion related skill such as
- Double Stab in Dagger Skill tree
- Flash blast in Dual sword skill
The skill mirage evasion can't be activated with auto evasion.
Manual Evasion System
Usable evasion at time is depend on number of charge, and player can execute the evasion whenever the player want (ad-lib)
Base Evasion Charges for each equipment is double for manual evasion.
Light armor : 6 charges
Daggers : 4 charges
Magic Device : 8 charges
Knuckles : 2 charges
Dual Sword : 2 charges
[Evasion Recharge +Y%]
Total Usable Evasion = Usable x2
Evasion Gauge Recharge Rate [%/sec] = Base Evasion Gauge/ (100% + Total Evasion +Y% + Evasion Usage Penalty)
Evasion Usage Penalty= [Base Evasion Gauge - Current Evasion Gauge*(100% + Evasion +Y%)] / Current Evasion Gauge
Getting hit from enemy can half Evasion Usage Penalty
Evasion Usage Penalty (New) = Evasion Usage Penalty/2
Final Evasion Gauge Recharge Rate = Base Evasion gauge / [100+ Evasion+ Evasion Usage Penalty (New)]
Base Evasion recharge
Light Armor > 5 seconds
Dagger > 3.33 seconds
Magic Device > 10 seconds
Knuckles > 2.5 seconds
Dual Sword> > 10 seconds
Light Armor + Dagger > 5 seconds
Light Armor + Magic Device > 5 seconds
Light Armor + Knuckle > 5 seconds
Light Armor + Dual Sword > 5 seconds
Light Armor + Knuckle + Magic Device > 5 seconds
Light Armor + Knuckle + Dagger > 5 seconds
Light Armor + Knuckle + Magic Device > 5 seconds
Knuckle + Magic Device > 5 seconds
Knuckle + Dagger > 5 seconds
-It is increased by Light Armor, stats and skills.
-Light Armor increases Evasion recharge by +10%, Heavy Armor has the opposite effect.
base evasion stack is 2 for knuckles and DS, 4 for daggers, 6 for light armor and 8 for MDs.
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